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2024-05-27 02:19:55 UTC Now

2009-09-12 14:06:47 UTC MAIN commitmail json YAML

Update to 0.9.10. Set LICENSE.

Relevant changes:

0.9.9 -> 0.9.10
scsp/68k:
  - Added code to make SCSP emulation frame-accurate (optional,
    enabled with --enable-scsp-frame-accurate configure switch).
  - Added a new 68000 emulation core.
software video core:
  - Added line scroll emulation.
  - Improved user clipping.
  - Added some basic vertical scroll emulation, enough to get
    Sonic Jam working.
gtk port
  - Gtk port is now compiling on Mac OS X.
  - Fixed full software screenshots.
  - Fixed store function in transfer dialog.
general:
  - Added Lithuanian translation.
  - New sound core using OpenAL.
  - Added joystick core for Mac OS X.
  - Added a joystick core for Linux.
  - Added a PSP port.
  - Added support for loading ELF binaries.
  - Now using gettimeofday when available for better resolution.
  - Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
  - Fixed a bug that was causing some games to
    crash (albert odyssey, dragon ball, etc.)
gtk port:
  - Automatic detection of current locale.
qt port:
  - Added support of DESTDIR and --program-prefix
  - Automatic detection of current locale.
  - Added support for multiple players.
general:
  - Hooks for renaming .desktop on installation.
  - .yts file are now installed.
  - Fixed parallel builds.
  - SDL peripheral core now handles all connected
    joysticks.
0.9.7 -> 0.9.8
vdp2:
  - Fixed a bug in software renderer with rotating
    backgrounds.
opengl video core:
  - Added gouraud shading and mesh processing.
    This is not enabled by default.
software video core:
  - Fixed user clipping.
gtk port:
  - Added mouse support.
  - Configuration dialog now displays key names instead
    of values. Also made it so each different configuration
    is saved. This broke compatibility with old .ini files.
general:
  - Added mouse emulation.
  - Added de, es, it, pt-br and sv translations
  - Support for "out of src" build.
  - Fixed compilation for non supported platforms.
    For instance this should fix compilation on dragonfly bsd.
    Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
  - Added clipping for line-based drawing to software renderer.
vdp2:
  - Toggling a screen is now core independent.
  - Added per-character priority to software renderer.
gtk port:
  - Fixed fullscreen setting and added a keep ratio one.
  - Fixed a bug in the vdp2 debugger that was causing the emu to crash.
  - Full software mode can be compiled again.
  - Fixed segfault when taking screenshots in full software mode.
  - Fixed default value for region.
  - Window position is now saved and restored when re-opening the emu.
  - Fixed a problem when changing input cores.
qt port:
  - Improved compilation process: make (un)install now works.
  - Fix crash when configuring input while using translated version.
general:
  - Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
  - Fixed it...
software video core:
  - Improvements and bug fixes.
gtk port:
  - Tagged more strings to be translatable.
  - Fixed bugs when setting a resolution in settings.
  - Fixed controller settings so keys can now be configured even if
    emulation is not started.
qt port:
  - Removed libsjw core.
general:
  - Updated copyright for some files where it was missing or
    inaccurate.
  - Fixes and improvements to the build process: fixed cross compilation
    of Qt port, added Wii port support, found a better way to "trigger"
    compilation of gen68k, fixed a bug when calling the sub-configure,
    .inc files are now cleaned, added MINI18N variable support, forwarded
    distclean rule to qt makefiles, configure now make sure the compiler
    is a cross compiler when cross compiling
  - Added a workaround for the "limits.h" problem... now distros should
    fix their headers...
  - Fixed the .desktop files for linux (gtk + qt ports)
  - Added translation files for fr and pt in the repository.

(wiz)