--- - branch: MAIN date: Sun Apr 15 01:05:49 UTC 2018 files: - new: '1.1' old: '0' path: pkgsrc/databases/SQLiteCpp/DESCR pathrev: pkgsrc/databases/SQLiteCpp/DESCR@1.1 type: added - new: '1.1' old: '0' path: pkgsrc/databases/SQLiteCpp/Makefile pathrev: pkgsrc/databases/SQLiteCpp/Makefile@1.1 type: added - new: '1.1' old: '0' path: pkgsrc/databases/SQLiteCpp/PLIST pathrev: pkgsrc/databases/SQLiteCpp/PLIST@1.1 type: added - new: '1.1' old: '0' path: pkgsrc/databases/SQLiteCpp/buildlink3.mk pathrev: pkgsrc/databases/SQLiteCpp/buildlink3.mk@1.1 type: added - new: '1.1' old: '0' path: pkgsrc/databases/SQLiteCpp/distinfo pathrev: pkgsrc/databases/SQLiteCpp/distinfo@1.1 type: added id: 20180415T010549Z.d1fbe76bbb33835d42c3d0edb8dd5e8cadc918e3 log: | databases/SQLiteCpp: Import version 2.2.0 SQLiteC++ offers an encapsulation arround the native C APIs of SQLite, with a few intuitive and well documented C++ class. It is designed using the Resource Acquisition Is Initialization (RAII) idom, and throwing exceptions in case of SQLite errors (exept in destructors, where assert() are used instead). Each SQLiteC++ object must be constructed with a valid SQLite database connection, and then is always valid until destroyed. module: pkgsrc subject: 'CVS commit: pkgsrc/databases/SQLiteCpp' unixtime: '1523754349' user: minskim