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2024-05-28 00:31:16 UTC Now

2020-02-20 16:12:28 UTC MAIN commitmail json YAML

unrealircd: Update to 5.0.3.1

UnrealIRCd 5.0.3.1
-------------------
This fixes a crash issue after REHASH in 5.0.3.

UnrealIRCd 5.0.3
-----------------
Fixes:
* Fix serious flood issue in labeled-response implementation.
* An IRCOp SQUIT'ing a far remote server may cause a broken link topology
* In channels that are +D (delayed join), PARTs were not shown correctly to
  channel operators.

Enhancements:
* A new HISTORY command for history playback (```HISTORY #channel number-of-lines```)
  which allows you to fetch more lines than the on-join history playback.
  Of course, taking into account the set limits in the +H channel mode.
  This command is one of the [two interfaces](https://www.unrealircd.org/docs/Channel_history#Ways_to_retrieve_history)
  to [Channel history](https://www.unrealircd.org/docs/Channel_history).
* Two new [message tags](https://www.unrealircd.org/docs/Message_tags),
  ```unrealircd.org/userip``` and ```unrealircd.org/userhost```
  which communicate the user@ip and real user@host to IRCOps.

Changes:
* Drop the draft/ prefix now that the IRCv3
  [labeled-response](https://ircv3.net/specs/extensions/labeled-response.html)
  specification is out of draft.
* The operclass permission ```immune:target-limit``` is now called
  ```immune:max-concurrent-conversations```, since it bypasses
  [set::anti-flood::max-concurrent-conversations](https://www.unrealircd.org/docs/Set_block#set::anti-flood::max-concurrent-conversations).
  For 99% of the users this change is not important, but it may be
  if you use highly customized [operclass blocks](https://www.unrealircd.org/docs/Operclass_block)

Are you upgrading from UnrealIRCd 4.x to UnrealIRCd 5? If so,
then check out the *UnrealIRCd 5* release notes [further down](#unrealircd-5). At the
very least, check out [Upgrading from 4.x](https://www.unrealircd.org/docs/Upgrading_from_4.x).

(nia)