--- - branch: MAIN date: Wed Jun 3 16:52:40 UTC 2020 files: - new: '1.91' old: '1.90' path: pkgsrc/games/openttd/Makefile pathrev: pkgsrc/games/openttd/Makefile@1.91 type: modified - new: '1.35' old: '1.34' path: pkgsrc/games/openttd/distinfo pathrev: pkgsrc/games/openttd/distinfo@1.35 type: modified id: 20200603T165240Z.0dbcc671c94a3ffea4274201a1e0fbfe0daddf16 log: | openttd: Update to 1.10.2 1.10.2 (2020-06-01) ------------------------------------------------------------------------ Add: Ubuntu 20.04 packages (#8127) Fix: [OSX] Possible crash on failure to set colourspace (#8181) Fix #8166: Prevent crash from a NewGRF with an invalid RoadType (#8180) Fix #8024: Make Online Content GUI more responsive while loading (#8179) Fix #7970: Disable event loop when generating crash dump (#8176) Fix: [Build] Compatibility with modern Visual Studio (#8170) Fix: Trees would disappear completely after a few years if tree spread was disabled (#8160) Fix #8155: Roadtype speed limit in scenario editor toolbar dropdown was doubled (#8156) Fix: Desync after house replacement (#8151) Fix #8137: New clients can't join (desync) after funding an industry (#8140) Fix #8132: Corrupted savegame with station with multiple owners caused a crash (#8134, #8142) Fix: Stop gamelog when recovering from a savegame load error (#8133) Fix: Exceptionally unlikely issue when reading MIDI files (#8125) Fix #8119: Docking areas were not properly updated when clearing, causing desyncs (#8124, #8130) Fix #8117: Memory leak for incoming admin port packets (#8122) Fix: Non-roadbridges potentially had roadtype information set (#8111) Fix #8108: Possible crash on loading TTD savegames with phantom oil rigs (#8109, #8110) Fix #8093: Build & refit test run changed game state and could cause desyncs (#8103) Fix: [Script] AreWaterTilesConnected did not handle aqueducts properly (#8074) module: pkgsrc subject: 'CVS commit: pkgsrc/games/openttd' unixtime: '1591203160' user: nia