--- - branch: MAIN date: Sun May 15 17:01:47 UTC 2022 files: - new: '1.16' old: '1.15' path: pkgsrc/games/quakespasm/Makefile pathrev: pkgsrc/games/quakespasm/Makefile@1.16 type: modified - new: '1.11' old: '1.10' path: pkgsrc/games/quakespasm/distinfo pathrev: pkgsrc/games/quakespasm/distinfo@1.11 type: modified id: 20220515T170147Z.c2a7b55c73a6c3b7ce3d4799d89a149077d7e502 log: | quakespasm: update to 0.94.4 5.1. Changes in 0.94.4 o Fixed getting stuck with loading plaque upon attempting to load a bad save from the menu o Fixed SZ_GetSpace server crashes, e.g. in ad_magna or ad_mountain o Fixed intermission camera angles during demo playback o Don't reset onground flag on every new server message o Re-enabled title demos by default (turn off with cl_startdemos 0) o Don't autoplay next demo after a timedemo o Fixed bad parsing of cdtrack in hipdemo1 from Scourge of Armagon o Fixed serverinfo off-by-one nummodels/numsounds for protocol 15 o Support for Quake 2021 update 3 o Implemented quad/pentagram dlights for Quake 2021 rerelease o Implemented 2021 rerelease localsound builtin & svc_localsound (56) o Several other improvements to Quake 2021 rerelease support o Several other small fixes and improvements all over the code o Updated third party code (SDL, lodepng, miniz, some of the codecs, etc.) o Thanks to Andrei Drexler, 'atsb' and 'temx' for their several patches. module: pkgsrc subject: 'CVS commit: pkgsrc/games/quakespasm' unixtime: '1652634107' user: nia