--- - branch: MAIN date: Sun May 15 18:54:44 UTC 2022 files: - new: '1.5' old: '1.4' path: pkgsrc/games/angband/Makefile.common pathrev: pkgsrc/games/angband/Makefile.common@1.5 type: modified - new: '1.3' old: '1.2' path: pkgsrc/games/angband/PLIST pathrev: pkgsrc/games/angband/PLIST@1.3 type: modified - new: '1.6' old: '1.5' path: pkgsrc/games/angband/distinfo pathrev: pkgsrc/games/angband/distinfo@1.6 type: modified - new: '1.3' old: '1.2' path: pkgsrc/games/angband-sdl/PLIST pathrev: pkgsrc/games/angband-sdl/PLIST@1.3 type: modified - new: '1.2' old: '1.1' path: pkgsrc/games/angband/patches/patch-configure.ac pathrev: pkgsrc/games/angband/patches/patch-configure.ac@1.2 type: modified id: 20220515T185444Z.f6af297571e5f7b7abb7926cc2820fef29e4af06 log: | angband[-sdl]: update to 4.2.4 Summary of Changes use C99 types instead of the angband special types Single Combat maybe finally bug-free improvements to the birth process improvements to the NDS port many improvements to auto-building and all the front ends improvements to changing of background colours adding of a panic directory for panic saves new tests, and improvements to current ones re-organisation of effects code add a player argument to a lot of functions that needed it import a lot of historical documentation lots of tidying and neatening module: pkgsrc subject: 'CVS commit: pkgsrc/games' unixtime: '1652640884' user: nia