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pkgsrc/games/woof/Makefile@1.34
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pkgsrc/games/woof/patches/patch-data_CMakeLists.txt@1.1 / diff
pkgsrc/games/woof/patches/patch-src_d__iwad.c@1.1 / diff
pkgsrc/games/woof/PLIST@1.9 / diff
pkgsrc/games/woof/distinfo@1.30 / diff
pkgsrc/games/woof/patches/patch-Source_d__iwad.c deleted
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pkgsrc/games/woof/patches/patch-src_d__iwad.c@1.1 / diff
games/woof: Update to 10.0.0
Patch for WAD path ported to new source tree structure.
Install man page with patch for target directory.
Woof! 10.0.0
------------
Main Features
- Implement Crispy HUD as an alternative to Boom HUD.
- Add mouselook implementation.
- Stretch short skies (< 200 px height) optionally, else fill with a
solid color (from Eternity Engine).
- More demo playback QOL features (progress bar, -skipsec,
fast-forward key).
- Smooth diminishing lightning from Crispy Doom.
- Gradual decrease/increase of gamma from Doom Retro (the old gamma
levels are still available with the default F11 key).
- Brightmaps for textures and sprites from Crispy Doom.
- Add woof-setup multiplayer launcher with master server browser
(from Chocolate Doom).
- Add support for SMMU swirling flats.
- Strict mode (sets compatibility and cosmetic settings according to
DSDA rules).
- Fix netgame level reload.
- Fix uncapped mode in netgame (needs more testing).
Patch for WAD path ported to new source tree structure.
Install man page with patch for target directory.
Woof! 10.0.0
------------
Main Features
- Implement Crispy HUD as an alternative to Boom HUD.
- Add mouselook implementation.
- Stretch short skies (< 200 px height) optionally, else fill with a
solid color (from Eternity Engine).
- More demo playback QOL features (progress bar, -skipsec,
fast-forward key).
- Smooth diminishing lightning from Crispy Doom.
- Gradual decrease/increase of gamma from Doom Retro (the old gamma
levels are still available with the default F11 key).
- Brightmaps for textures and sprites from Crispy Doom.
- Add woof-setup multiplayer launcher with master server browser
(from Chocolate Doom).
- Add support for SMMU swirling flats.
- Strict mode (sets compatibility and cosmetic settings according to
DSDA rules).
- Fix netgame level reload.
- Fix uncapped mode in netgame (needs more testing).