Received: by mail.netbsd.org (Postfix, from userid 605) id 208FC85200; Sun, 2 May 2021 08:40:03 +0000 (UTC) Received: from localhost (localhost [127.0.0.1]) by mail.netbsd.org (Postfix) with ESMTP id 59243851AA for ; Sun, 2 May 2021 08:40:02 +0000 (UTC) X-Virus-Scanned: amavisd-new at netbsd.org Received: from mail.netbsd.org ([IPv6:::1]) by localhost (mail.netbsd.org [IPv6:::1]) (amavisd-new, port 10025) with ESMTP id JKn0ebjIpRon for ; Sun, 2 May 2021 08:40:00 +0000 (UTC) Received: from cvs.NetBSD.org (ivanova.NetBSD.org [IPv6:2001:470:a085:999:28c:faff:fe03:5984]) by mail.netbsd.org (Postfix) with ESMTP id 82730850F9 for ; Sun, 2 May 2021 08:40:00 +0000 (UTC) Received: by cvs.NetBSD.org (Postfix, from userid 500) id 70345FA95; Sun, 2 May 2021 08:40:00 +0000 (UTC) Content-Transfer-Encoding: 7bit Content-Type: multipart/mixed; boundary="_----------=_1619944800146470" MIME-Version: 1.0 Date: Sun, 2 May 2021 08:40:00 +0000 From: "Nia Alarie" Subject: CVS commit: pkgsrc/emulators To: pkgsrc-changes@NetBSD.org Reply-To: nia@netbsd.org X-Mailer: log_accum Message-Id: <20210502084000.70345FA95@cvs.NetBSD.org> Sender: pkgsrc-changes-owner@NetBSD.org List-Id: Precedence: bulk List-Unsubscribe: This is a multi-part message in MIME format. --_----------=_1619944800146470 Content-Disposition: inline Content-Transfer-Encoding: 8bit Content-Type: text/plain; charset="UTF-8" Module Name: pkgsrc Committed By: nia Date: Sun May 2 08:40:00 UTC 2021 Modified Files: pkgsrc/emulators/libretro-mgba: Makefile distinfo pkgsrc/emulators/libretro-mgba/patches: patch-CMakeLists.txt pkgsrc/emulators/mgba: MESSAGE.NetBSD Makefile PLIST distinfo Removed Files: pkgsrc/emulators/libretro-mgba/patches: patch-version.cmake pkgsrc/emulators/mgba/patches: patch-src_platform_qt_CMakeLists.txt patch-version.cmake Log Message: mgba: update to 0.9.1 0.9.1: (2021-04-18) Emulation fixes: - ARM: Fix LDM^ with empty rlist (fixes mgba.io/i/2127) - Core: Fix first event scheduling after loading savestate - GB Serialize: Fix switching speed modes when loading a state (fixes mgba.io/i/2097) - GB: Fix skipping BIOS - GBA Memory: Fix loading Thumb savestates when in ARM mode - GBA Video: Fix window start on modes 3-5 with mosaic (fixes mgba.io/i/1690) - GBA Video: Fix mode 3-5 overflow with mosaic (fixes mgba.io/i/1691) Other fixes: - GBA: Fix non-USA 1.0 FireRed misdetecting as a ROM hack (fixes mgba.io/i/2100) - GBA: Fix crash when ROM loading fails - GBA e-Reader: Fix bitmap short strip scanning - GBA Video: Fix mode 5 frame 1 caching (fixes mgba.io/i/2075) - GBA Video: Don't attempt to copy invalid registers when switching renderer - Qt: Fix crash when switching from high-resolution OpenGL renderer to software - Qt: Fix OpenGL renderer lagging behind when fast-forwarding (fixes mgba.io/i/2094) - Qt: Fix smudged window icon on Windows - Qt: Fix saving settings enabling camera when camera name changes (fixes mgba.io/i/2125) - Qt: Fix frames getting backlogged (fixes mgba.io/i/2122) - Qt: Restore maximized state when starting (fixes mgba.io/i/487) Misc: - Core: Truncate preloading ROMs that slightly exceed max size (fixes mgba.io/i/2093) - GBA: Default-enable VBA bug compat for Ruby and Emerald ROM hacks - GBA Memory: Log GPIO writes on non-GPIO carts as Pak Hardware instead of Memory - Qt: Add ROM filename and size to bug reporter - Qt: Improve handling of disabling VBA bug compat mode (fixes mgba.io/i/2129) 0.9.0: (2021-03-28) Features: - e-Reader card scanning - New tool for converting between different save game formats - WebP and APNG recording - Separate overrides for GBC games that can also run on SGB or regular GB - Game Boy Player features can be enabled by default for all compatible games - Frame and I/O viewer support for Game Boy - Bug report tool for gathering information helpful for reporting bugs - Mute option in homebrew ports - Status indicators for fast-forward and mute in homebrew ports - VBA bug compatibility mode for ROM hacks that don't work on real hardware - Read-only support for MBC6 flash memory - New unlicensed GB mappers: Pokémon Jade/Diamond, BBD, and Hitek - Stack tracing tools in ARM debugger (by ahigerd) - Command scripts for CLI debugger (by ahigerd) - Scheduled event dumping in CLI debugger - ARM disassembler now resolves addresses to symbol names - Add Game Boy Player feature support to ports - Individual window types can now be toggled in debugging views - Support for the Wii U GamePad when running as an injected VC title Emulation fixes: - ARM: Fix ALU reading PC after shifting - ARM: Fix STR storing PC after address calculation - ARM: Fix Addressing mode 1 shifter on rs == pc (fixes mgba.io/i/1926) - ARM: Fix long multiply-and-accumulate register write order (fixes mgba.io/1/1956) - ARM: Fix long and accumulate multiply timing - GB: Partially fix timing for skipped BIOS - GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM - GB: Fix marking BIOS as unmapped when skipping BIOS (fixes mgba.io/i/2061) - GB Audio: Fix serializing sweep time - GB Audio: Fix some channel 4 timing edge cases - GB MBC: Fix MBC1 mode changing behavior - GB MBC: Fix some MBC3 bit masking - GB Video: Fix state after skipping BIOS (fixes mgba.io/i/1715 and mgba.io/i/1716) - GBA: Fix timing advancing too quickly in rare cases - GBA: Clear GBP connection on reset - GBA Audio: Revamp FIFO emulation (fixes mgba.io/i/356, mgba.io/i/875, mgba.io/i/1847) - GBA BIOS: Implement dummy sound driver calls - GBA BIOS: Improve HLE BIOS timing - GBA BIOS: Fix reloading video registers after reset (fixes mgba.io/i/1808) - GBA BIOS: Make HLE BIOS calls interruptable (fixes mgba.io/i/1711 and mgba.io/i/1823) - GBA BIOS: Fix invalid decompression bounds checking - GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301 and mgba.io/i/1320) - GBA DMA: Fix ordering and timing of overlapping DMAs - GBA I/O: Green swap register should be readable - GBA I/O: Ignore high bits on IME - GBA Memory: Improve gamepak prefetch timing - GBA Memory: Stall on VRAM access in mode 2 (fixes mgba.io/i/190) - GBA Memory: Improve robustness of Matrix memory support - GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring - GBA Memory: Return correct byte for odd ROM open bus addresses - GBA Memory: Improved AGBPrint emulation of edge cases (fixes mgba.io/i/1867) - GBA Memory: Fix masking of misaligned jumps - GBA Serialize: Fix alignment check when loading states - GBA SIO: Fix copying Normal mode transfer values - GBA SIO: Fix Normal mode being totally broken (fixes mgba.io/i/1800) - GBA SIO: Fix deseralizing SIO registers - GBA SIO: Fix hanging on starting a second multiplayer window (fixes mgba.io/i/854) - GBA SIO: Fix Normal mode transfer start timing (fixes mgba.io/i/425) - GBA Timers: Fix toggling timer cascading while timer is active (fixes mgba.io/i/2043) - GBA Video: Latch scanline at end of Hblank (fixes mgba.io/i/1319) - GBA Video: Fix Hblank timing - GBA Video: Implement green swap (fixes mgba.io/i/1609) - GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes mgba.io/i/1635) - GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer - GBA Video: Fix x offset in 256-color BG mosaic (fixes mgba.io/i/1684) - GBA Video: Fix transposed BG mosaic parameters in GL renderer - SM83: Emulate HALT bug - SM83: Improve mid-M-cycle interrupts - SM83: HALT should not consume an extra T-state Other fixes: - 3DS: Fix thread cleanup - All: Improve export headers (fixes mgba.io/i/1738) - Cheats: Fix indirect write cheats (fixes mgba.io/i/2026) - CMake: Fix build with downstream minizip that exports incompatible symbols - CMake: Link with correct OpenGL library (fixes mgba.io/i/1872) - Core: Ensure ELF regions can be written before trying - Core: Fix threading improperly setting paused state while interrupted - Core: Fix loading ELF files that have unexpected empty program headers - Core: Fix destroying an mVL with an invalid channel count - Debugger: Don't skip undefined instructions when debugger attached - Debugger: Close trace log when done tracing - Debugger: Fix change watchpoints (fixes mgba.io/i/1947) - Debugger: Call CLI debugger system init - FFmpeg: Fix some small memory leaks - FFmpeg: Fix encoding of time base - GB: Fix crash when changing ROM while in banked address space - GB: Fix loading model overrides - GB MBC: Force minimum SRAM size on rare MBCs that always have SRAM - GB Serialize: Fix crash when loading pre-0.7 SGB savestates - GB Video: Fix SGB video logs - GB Video: Discard SGB packets in non-SGB mVLs - GB Video: Fix deserializing negative LX state - GB Video: Don't rendering negative batches - GBA: Fix loading multiboot ELF files (fixes mgba.io/i/1949) - GBA: Fix loading subsequent save files (fixes mgba.io/i/2067) - mGUI: Don't attempt to preload files larger than can fit in RAM - Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642) - Qt: Fix static compilation in MinGW (fixes mgba.io/i/1769) - Qt: Fix a race condition in the frame inspector - Qt: Load/save bytes from memory viewer in the order visible (fixes mgba.io/i/1900) - Qt: Fix running proxied video if it gets pushed to the main thread - Qt: Fix game display sometimes disappearing after closing load/save state screen - Qt: Fix cancelling pausing before the frame ends - Qt: Fix gamepad event dispatching (fixes mgba.io/i/1922) - Qt: Pre-attach GDB stub when launching with -g (fixes mgba.io/i/1950) - Qt: Fix crash when editing shortcuts with none selected (fixes mgba.io/i/1964) - Qt: Fix crashing when no OpenGL context can be obtained - Qt: Fix issues with I/O viewer not properly synchronizing state - Qt: Fix loading a new game crashing on Wayland (fixes mgba.io/i/1992) - Qt: Fix inability to clear hat bindings - SM83: Simplify register pair access on big endian - SM83: Disassemble STOP as one byte - Switch: Fix GB game height in pixel accurate mode (fixes mgba.io/i/2073) - Wii: Fix crash on unloading irregularly sized GBA ROMs Misc: - 3DS: Use "wide mode" where applicable for slightly better filtering - 3DS: Batch directory reads - Core: Add savedataUpdated callback - Core: Add shutdown callback - Core: Rework thread state synchronization - Core: Improve support for ROM patch cheats, supporting disabling overlapping patches - Core: Adding to library is now recursive - GB: Allow pausing event loop while CPU is blocked - GB: Add support for sleep and shutdown callbacks - GB: Redo double speed emulation (closes mgba.io/i/1515) - GB: Support loading CGB-on-AGB boot ROM - GB Audio: Add channel 4 batching back (fixes mgba.io/i/1313) - GB Core: Return the current number of banks for ROM/SRAM, not theoretical max - GB I/O: Implement preliminary support for PCM12/PCM34 (closes mgba.io/i/1468) - GB MBC: Remove unused SRAM size - GBA: Allow pausing event loop while CPU is blocked - GBA BIOS: Division by zero should emit a FATAL error - GBA Cheats: Allow unlimited ROM patch-type codes per set - GBA Video: Convert OpenGL VRAM texture to integer - GBA Video: Skip attempting to render offscreen sprites in OpenGL - GBA Video: New GL palette approach, no more batch splitting on palette edits - GBA Video: Avoid integer division using reciprocal tricks - Debugger: Keep track of global cycle count - FFmpeg: Add looping option for GIF/APNG - FFmpeg: Add CRF support for applicable codecs - mGUI: Show battery percentage - mGUI: Skip second scan loop when possible - mGUI: Improve loading speed (fixes mgba.io/i/1957) - Qt: Renderer can be changed while a game is running - Qt: Add hex index to palette view - Qt: Add transformation matrix info to sprite view - Qt: Memory viewer now supports editing decimal values directly (closes mgba.io/i/1705) - Qt: Add copy button to GB printer dialog - Qt: Window title updates can be disabled (closes mgba.io/i/1912) - Qt: Redo OpenGL context thread handling (fixes mgba.io/i/1724) - Qt: Discard additional frame draws if waiting fails - Qt: Unify monospace font usage - Qt: Add button to jump to log settings - Qt: Use relative paths in portable mode when applicable (fixes mgba.io/i/838) - Qt: Better initial shortcut editor column sizes - SDL: Fall back to sw blit if OpenGL init fails - Switch: Optimize font rendering (fixes mgba.io/i/2078) - Switch: Allow switching between CPU and GPU renderers without reloading - Util: Reset vector size on deinit - VFS: Change semantics of VFile.sync on mapped files (fixes mgba.io/i/1730) To generate a diff of this commit: cvs rdiff -u -r1.12 -r1.13 pkgsrc/emulators/libretro-mgba/Makefile cvs rdiff -u -r1.10 -r1.11 pkgsrc/emulators/libretro-mgba/distinfo cvs rdiff -u -r1.5 -r1.6 \ pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt cvs rdiff -u -r1.2 -r0 \ pkgsrc/emulators/libretro-mgba/patches/patch-version.cmake cvs rdiff -u -r1.2 -r1.3 pkgsrc/emulators/mgba/MESSAGE.NetBSD cvs rdiff -u -r1.24 -r1.25 pkgsrc/emulators/mgba/Makefile cvs rdiff -u -r1.8 -r1.9 pkgsrc/emulators/mgba/PLIST cvs rdiff -u -r1.10 -r1.11 pkgsrc/emulators/mgba/distinfo cvs rdiff -u -r1.1 -r0 \ pkgsrc/emulators/mgba/patches/patch-src_platform_qt_CMakeLists.txt \ pkgsrc/emulators/mgba/patches/patch-version.cmake Please note that diffs are not public domain; they are subject to the copyright notices on the relevant files. --_----------=_1619944800146470 Content-Disposition: inline Content-Length: 10476 Content-Transfer-Encoding: binary Content-Type: text/x-diff; charset=us-ascii Modified files: Index: pkgsrc/emulators/libretro-mgba/Makefile diff -u pkgsrc/emulators/libretro-mgba/Makefile:1.12 pkgsrc/emulators/libretro-mgba/Makefile:1.13 --- pkgsrc/emulators/libretro-mgba/Makefile:1.12 Thu Dec 3 14:53:19 2020 +++ pkgsrc/emulators/libretro-mgba/Makefile Sun May 2 08:40:00 2021 @@ -1,6 +1,6 @@ -# $NetBSD: Makefile,v 1.12 2020/12/03 14:53:19 nia Exp $ +# $NetBSD: Makefile,v 1.13 2021/05/02 08:40:00 nia Exp $ -DISTNAME= mgba-0.8.4 +DISTNAME= mgba-0.9.1 PKGNAME= libretro-${DISTNAME} CATEGORIES= emulators MASTER_SITES= ${MASTER_SITE_GITHUB:=mgba-emu/} @@ -50,6 +50,7 @@ INSTALLATION_DIRS+= ${PREFIX}/lib/libret # Avoid conflicting with emulators/mgba. post-install: ${RM} -rf ${DESTDIR}${PREFIX}/share/doc/mGBA + ${RM} -rf ${DESTDIR}${PREFIX}/include/mgba* .include "../../devel/libelf/buildlink3.mk" .include "../../graphics/MesaLib/buildlink3.mk" Index: pkgsrc/emulators/libretro-mgba/distinfo diff -u pkgsrc/emulators/libretro-mgba/distinfo:1.10 pkgsrc/emulators/libretro-mgba/distinfo:1.11 --- pkgsrc/emulators/libretro-mgba/distinfo:1.10 Thu Dec 3 14:53:19 2020 +++ pkgsrc/emulators/libretro-mgba/distinfo Sun May 2 08:40:00 2021 @@ -1,9 +1,8 @@ -$NetBSD: distinfo,v 1.10 2020/12/03 14:53:19 nia Exp $ +$NetBSD: distinfo,v 1.11 2021/05/02 08:40:00 nia Exp $ -SHA1 (mgba-0.8.4.tar.gz) = 071905eebbbb3389f4a88f533b9a452cbcae583e -RMD160 (mgba-0.8.4.tar.gz) = 2812ea5c2816b96b2edfcbcfffcdda066152ec03 -SHA512 (mgba-0.8.4.tar.gz) = fe9c022211d03eb8a5db23901b2f99a5ee75a40f104e5edb2c6fd1a2860a37d9a3ba8d3b724b35ef958840986dd09002c58740a176290b415826e1a345d90390 -Size (mgba-0.8.4.tar.gz) = 12347906 bytes -SHA1 (patch-CMakeLists.txt) = 1926d339e3d74a73b463686d6c0ca1e9e7be0ed7 +SHA1 (mgba-0.9.1.tar.gz) = 78c13b21dfef0d7954a8d2ee7a4725a84fd6b0bf +RMD160 (mgba-0.9.1.tar.gz) = 218379534fd8562eb7a97cc48b3c20429f6557df +SHA512 (mgba-0.9.1.tar.gz) = f818bbcb8d38a2caced9ccb96aa81b392c5f75860af0c16848c9ce2046f17328829cf45a00b211326bfab86c3cac76ae341dc54ab91e1b548085b1d1198a2578 +Size (mgba-0.9.1.tar.gz) = 12795893 bytes +SHA1 (patch-CMakeLists.txt) = e4bb18352c0d5602084c0674c1b5d6c3cd84b9bc SHA1 (patch-include_mgba-util_math.h) = 448ca1bb3bbe2812e7d9482917c488ddcf3b48f0 -SHA1 (patch-version.cmake) = 7d6d44febe7bb0ff2231452f037def7cb3782e21 Index: pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt diff -u pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.5 pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.6 --- pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.5 Thu Dec 3 14:53:19 2020 +++ pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt Sun May 2 08:40:00 2021 @@ -1,10 +1,8 @@ -$NetBSD: patch-CMakeLists.txt,v 1.5 2020/12/03 14:53:19 nia Exp $ +$NetBSD: patch-CMakeLists.txt,v 1.6 2021/05/02 08:40:00 nia Exp $ Fix locale detection. -Don't install headers. - ---- CMakeLists.txt.orig 2020-10-30 01:25:25.000000000 +0000 +--- CMakeLists.txt.orig 2020-08-04 04:46:14.000000000 +0000 +++ CMakeLists.txt @@ -364,7 +364,9 @@ if(HAVE_LOCALTIME_R) list(APPEND FUNCTION_DEFINES HAVE_LOCALTIME_R) @@ -17,13 +15,13 @@ Don't install headers. list(APPEND FUNCTION_DEFINES HAVE_LOCALE) if (HAVE_SNPRINTF_L) list(APPEND FUNCTION_DEFINES HAVE_SNPRINTF_L) -@@ -995,9 +997,6 @@ endif() +@@ -1033,9 +1035,6 @@ endif() - file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/include/mgba) - configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/core/flags.h.in ${CMAKE_CURRENT_BINARY_DIR}/include/mgba/flags.h) --install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/mgba DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} COMPONENT ${BINARY_NAME}-dev FILES_MATCHING PATTERN "*.h") --install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/mgba-util DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} COMPONENT ${BINARY_NAME}-dev FILES_MATCHING PATTERN "*.h") --install(FILES ${CMAKE_CURRENT_BINARY_DIR}/include/mgba/flags.h ${CMAKE_CURRENT_BINARY_DIR}/include/mgba-util/dllexports.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/mgba COMPONENT ${BINARY_NAME}-dev) + file(GLOB READMES ${CMAKE_CURRENT_SOURCE_DIR}/README*.md) - if(WIN32) - set(BIN_DIR ".\\") +-find_program(UNIX2DOS NAMES unix2dos) +-find_program(MARKDOWN NAMES markdown kramdown pandoc) +- + if(UNIX OR NOT UNIX2DOS) + if(UNIX OR NOT MARKDOWN) + install(FILES ${READMES} DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME}) Index: pkgsrc/emulators/mgba/MESSAGE.NetBSD diff -u pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.2 pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.3 --- pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.2 Fri Jun 19 13:06:35 2020 +++ pkgsrc/emulators/mgba/MESSAGE.NetBSD Sun May 2 08:39:59 2021 @@ -1,14 +1,11 @@ =========================================================================== -$NetBSD: MESSAGE.NetBSD,v 1.2 2020/06/19 13:06:35 nia Exp $ +$NetBSD: MESSAGE.NetBSD,v 1.3 2021/05/02 08:39:59 nia Exp $ -With the Qt UI (mgba-qt), the OpenGL video driver seems to cause frame -drops below 60FPS on certain hardware. The SDL UI (mgba) seems to be solid. +With the Qt UI, the OpenGL video driver seems to cause frame drops below +6 0FPS on certain hardware. The SDL UI (mgba) seems to be solid, as does +the Software driver. You might want to change the audio sample rate (in mGBA's settings) to the native rate of the device (usually 48000 Hz, or a multiple). -NetBSD 9.0's default audio latency of 4-10ms seems good enough. If -yours is set to any higher, sysctl hw.audio0.blk_ms might need to be -lowered for full performance and framerates. - =========================================================================== Index: pkgsrc/emulators/mgba/Makefile diff -u pkgsrc/emulators/mgba/Makefile:1.24 pkgsrc/emulators/mgba/Makefile:1.25 --- pkgsrc/emulators/mgba/Makefile:1.24 Wed Apr 21 13:24:37 2021 +++ pkgsrc/emulators/mgba/Makefile Sun May 2 08:39:59 2021 @@ -1,7 +1,6 @@ -# $NetBSD: Makefile,v 1.24 2021/04/21 13:24:37 adam Exp $ +# $NetBSD: Makefile,v 1.25 2021/05/02 08:39:59 nia Exp $ -DISTNAME= mgba-0.8.4 -PKGREVISION= 2 +DISTNAME= mgba-0.9.1 CATEGORIES= emulators MASTER_SITES= ${MASTER_SITE_GITHUB:=mgba-emu/} @@ -18,6 +17,7 @@ USE_LANGUAGES= c c++ GCC_REQD+= 5 CMAKE_ARGS+= -DUSE_DISCORD_RPC=OFF +CMAKE_ARGS+= -DSKIP_GIT=ON .include "options.mk" .include "../../archivers/libzip/buildlink3.mk" Index: pkgsrc/emulators/mgba/PLIST diff -u pkgsrc/emulators/mgba/PLIST:1.8 pkgsrc/emulators/mgba/PLIST:1.9 --- pkgsrc/emulators/mgba/PLIST:1.8 Thu Dec 3 14:47:25 2020 +++ pkgsrc/emulators/mgba/PLIST Sun May 2 08:39:59 2021 @@ -1,7 +1,6 @@ -@comment $NetBSD: PLIST,v 1.8 2020/12/03 14:47:25 nia Exp $ +@comment $NetBSD: PLIST,v 1.9 2021/05/02 08:39:59 nia Exp $ bin/mgba ${PLIST.qt}bin/mgba-qt -include/mgba-util/arm-algo.h include/mgba-util/circle-buffer.h include/mgba-util/common.h include/mgba-util/configuration.h @@ -63,7 +62,6 @@ include/mgba/core/tile-cache.h include/mgba/core/timing.h include/mgba/core/version.h include/mgba/debugger/debugger.h -include/mgba/dllexports.h include/mgba/feature/commandline.h include/mgba/feature/thread-proxy.h include/mgba/feature/video-logger.h @@ -88,6 +86,7 @@ include/mgba/internal/arm/macros.h include/mgba/internal/debugger/cli-debugger.h include/mgba/internal/debugger/gdb-stub.h include/mgba/internal/debugger/parser.h +include/mgba/internal/debugger/stack-trace.h include/mgba/internal/debugger/symbols.h include/mgba/internal/gb/audio.h include/mgba/internal/gb/cheats.h @@ -95,6 +94,7 @@ include/mgba/internal/gb/debugger/debugg include/mgba/internal/gb/debugger/symbols.h include/mgba/internal/gb/extra/cli.h include/mgba/internal/gb/gb.h +include/mgba/internal/gb/input.h include/mgba/internal/gb/io.h include/mgba/internal/gb/mbc.h include/mgba/internal/gb/memory.h @@ -126,13 +126,11 @@ include/mgba/internal/gba/renderers/comm include/mgba/internal/gba/renderers/gl.h include/mgba/internal/gba/renderers/proxy.h include/mgba/internal/gba/renderers/video-software.h -include/mgba/internal/gba/rr/mgm.h -include/mgba/internal/gba/rr/rr.h -include/mgba/internal/gba/rr/vbm.h include/mgba/internal/gba/savedata.h include/mgba/internal/gba/serialize.h include/mgba/internal/gba/sharkport.h include/mgba/internal/gba/sio.h +include/mgba/internal/gba/sio/dolphin.h include/mgba/internal/gba/sio/lockstep.h include/mgba/internal/gba/timer.h include/mgba/internal/gba/vfame.h @@ -145,8 +143,8 @@ include/mgba/internal/sm83/emitter-sm83. include/mgba/internal/sm83/isa-sm83.h include/mgba/internal/sm83/sm83.h lib/libmgba.so -lib/libmgba.so.0.8 -lib/libmgba.so.0.8.3 +lib/libmgba.so.0.9 +lib/libmgba.so.${PKGVERSION} ${PLIST.qt}man/man6/mgba-qt.6 man/man6/mgba.6 ${PLIST.qt}share/applications/mgba-qt.desktop @@ -154,6 +152,8 @@ share/doc/mGBA/CHANGES share/doc/mGBA/LICENSE share/doc/mGBA/README.md share/doc/mGBA/README_DE.md +share/doc/mGBA/README_ES.md +share/doc/mGBA/README_ZH_CN.md share/doc/mGBA/licenses/blip_buf.txt share/doc/mGBA/licenses/inih.txt share/icons/hicolor/128x128/apps/mgba.png Index: pkgsrc/emulators/mgba/distinfo diff -u pkgsrc/emulators/mgba/distinfo:1.10 pkgsrc/emulators/mgba/distinfo:1.11 --- pkgsrc/emulators/mgba/distinfo:1.10 Thu Dec 3 14:47:25 2020 +++ pkgsrc/emulators/mgba/distinfo Sun May 2 08:39:59 2021 @@ -1,11 +1,9 @@ -$NetBSD: distinfo,v 1.10 2020/12/03 14:47:25 nia Exp $ +$NetBSD: distinfo,v 1.11 2021/05/02 08:39:59 nia Exp $ -SHA1 (mgba-0.8.4.tar.gz) = 071905eebbbb3389f4a88f533b9a452cbcae583e -RMD160 (mgba-0.8.4.tar.gz) = 2812ea5c2816b96b2edfcbcfffcdda066152ec03 -SHA512 (mgba-0.8.4.tar.gz) = fe9c022211d03eb8a5db23901b2f99a5ee75a40f104e5edb2c6fd1a2860a37d9a3ba8d3b724b35ef958840986dd09002c58740a176290b415826e1a345d90390 -Size (mgba-0.8.4.tar.gz) = 12347906 bytes +SHA1 (mgba-0.9.1.tar.gz) = 78c13b21dfef0d7954a8d2ee7a4725a84fd6b0bf +RMD160 (mgba-0.9.1.tar.gz) = 218379534fd8562eb7a97cc48b3c20429f6557df +SHA512 (mgba-0.9.1.tar.gz) = f818bbcb8d38a2caced9ccb96aa81b392c5f75860af0c16848c9ce2046f17328829cf45a00b211326bfab86c3cac76ae341dc54ab91e1b548085b1d1198a2578 +Size (mgba-0.9.1.tar.gz) = 12795893 bytes SHA1 (patch-CMakeLists.txt) = e4bb18352c0d5602084c0674c1b5d6c3cd84b9bc SHA1 (patch-include_mgba-util_math.h) = 448ca1bb3bbe2812e7d9482917c488ddcf3b48f0 SHA1 (patch-include_mgba-util_platform_posix_threading.h) = deabb02eda72a4682ad84f263982eb6f8db4699b -SHA1 (patch-src_platform_qt_CMakeLists.txt) = e8adb538c1319d6a5c380aa091aa3b10e3ed29e7 -SHA1 (patch-version.cmake) = 7d6d44febe7bb0ff2231452f037def7cb3782e21 --_----------=_1619944800146470--