prboom-plus: Update games/prboom-plus to 2.5.1.4 Changes: 2.5.1.4 @ 2016-Jan-10 [+] Added "Fix clipping problems in large levels" option. [+] Added "gl_finish" config variable. [+] Added "mus_fluidsynth_gain" and "mus_opl_gain cfg" config variables to fine tune output of fluidsynth and opl2 midi. Values allowed are 0 to 1000. 50 (default) exactly matches old behavior. [+] Added a "Health Bar Above Monsters" option (health_bar* config variables). [+] Added a "Things appearance" automap option. Possible values: "classic", "scaled" and "icons". [+] Added "notarget" and "fly" cheat codes. [+] Added MBF's "-beta" codepointers. [+] Added a new HUD. [+] Added "shaders" sector light mode. [+] Support "Classic Doom" WAD files of Doom 3 BFG Edition, by Fabian Greffrath. [+] Support for HACX 1.2 IWAD, by Fabian Greffrath. [+] Support up to eight joystick buttons instead of just four, by Fabian Greffrath. The fifth and sixth buttons are mapped to strafe left and right. [+] Mouse look now is available in software mode. [+] Added a crosshair. Three different crosshair graphics are for choice: cross, angle and dot. Extra features are changing crosshair colors according to the player's health and/or on sight of a target. [+] Added "Allow Jump" option on "Prboom-plus 'bad' compatibility settings" page. Implemented by Fabian Greffrath. [+] Added a "Backpack Changes Thresholds" option. [+] -skipsec accepts a minutes prefix followed by a colon. [+] Two-key strafe50: StrafeOn + MoveLR = strafe50 [+] Added "Allow Vertical Aiming" option on "Prboom-plus 'bad' compatibility settings" page. [*] Update to newest SDL libraries: SDL_mixer 1.2.12, SDL_image 1.2.12, SDL_net 1.2.8. [*] Brown color for weapons that cannot be fired on weapon HUD widget. [*] "Use GL surface for software mode" mode now works much faster if gl_finish is 0 in config. [*] process_affinity_mask config variable is removed. Single CPU core will be automatically forced if SDL MIDI player is used. [*] Better support for Chex Quest, by Fabian Greffrath. Embed chex.deh by fraggle in prboom-plus.wad. [*] Redo MBF-style multiple DEHACKED lumps. Load command line DeHackEd patches after DEHACKED lumps. [*] Improved rendering precision (wall wiggle), by kb1. [*] Realign automap grid with blockmap. [-] 'Max Health', 'Max Soulsphere' and 'Megasphere Health' DEH parameters did not work after warping to level from command line since 2.4.8.1. [-] Buggy invulnerability effect if hi-res textures are used and there is no support for GL_ARB_framebuffer_object. [-] Simple shadows flicker during lowering lifts. [-] "Change palette on pain/bonus/power" settings did not work. [-] Lines of walls on automap were not displayed on Planisphere 2 at some zoom. [-] Fixed HOMs on Planisphere 2. [-] Incorrect clipping of automap in opaque mode after changing view window size. Affects only software mode. [-] Fixed long wall error. [-] Boom's ability to change floor and ceiling lighting independently was not applied to things in opengl.diff -r1.5 -r1.6 pkgsrc/games/prboom-plus/Makefile
(leot)
@@ -1,17 +1,16 @@ | @@ -1,17 +1,16 @@ | |||
1 | # $NetBSD: Makefile,v 1.5 2018/08/19 20:16:39 wiz Exp $ | 1 | # $NetBSD: Makefile,v 1.6 2018/09/01 19:02:53 leot Exp $ | |
2 | 2 | |||
3 | DISTNAME= prboom-plus-2.5.1.3 | 3 | DISTNAME= prboom-plus-2.5.1.4 | |
4 | PKGREVISION= 1 | |||
5 | CATEGORIES= games | 4 | CATEGORIES= games | |
6 | MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom-plus/} | 5 | MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom-plus/} | |
7 | 6 | |||
8 | MAINTAINER= pkgsrc-users@NetBSD.org | 7 | MAINTAINER= pkgsrc-users@NetBSD.org | |
9 | HOMEPAGE= http://prboom-plus.sourceforge.net/ | 8 | HOMEPAGE= http://prboom-plus.sourceforge.net/ | |
10 | COMMENT= Multiplayer-capable and modified version of DOOM | 9 | COMMENT= Multiplayer-capable and modified version of DOOM | |
11 | LICENSE= gnu-gpl-v2 | 10 | LICENSE= gnu-gpl-v2 | |
12 | 11 | |||
13 | GNU_CONFIGURE= YES | 12 | GNU_CONFIGURE= YES | |
14 | CONFIGURE_ARGS+= --with-waddir=${PREFIX}/share/doom | 13 | CONFIGURE_ARGS+= --with-waddir=${PREFIX}/share/doom | |
15 | 14 | |||
16 | SUBST_CLASSES+= gamesdir | 15 | SUBST_CLASSES+= gamesdir | |
17 | SUBST_STAGE.gamesdir= pre-configure | 16 | SUBST_STAGE.gamesdir= pre-configure |
@@ -1,6 +1,6 @@ | @@ -1,6 +1,6 @@ | |||
1 | $NetBSD: distinfo,v 1.2 2015/11/03 20:57:01 agc Exp $ | 1 | $NetBSD: distinfo,v 1.3 2018/09/01 19:02:53 leot Exp $ | |
2 | 2 | |||
3 | SHA1 (prboom-plus-2.5.1.3.tar.gz) = f7448128ac725d48325ed6bc4f613708501dc875 | 3 | SHA1 (prboom-plus-2.5.1.4.tar.gz) = 73b3b46c36aa693059f2762dcd807bfd0490f130 | |
4 | RMD160 (prboom-plus-2.5.1.3.tar.gz) = 345ce730eb045f800d750fb90b2f603e9fe8e7d5 | 4 | RMD160 (prboom-plus-2.5.1.4.tar.gz) = ebb834844f6ca38aa55214ae8ee1d0cff5e2d5e8 | |
5 | SHA512 (prboom-plus-2.5.1.3.tar.gz) = 6cad708d334b66e07c9343ebc30451c25f7188c220e9385d61ecf0bf06e0631e69024e1327dac518db9bdc557c0d19571c06bffea1f7e318abd2c770a9ba750d | 5 | SHA512 (prboom-plus-2.5.1.4.tar.gz) = ca342bc2eac05458ed9c40aa781badc81416f25e51de23543f037df547d973dcca7522fb942160b7b797d24b6313a0e111afa11ad887199fbaab06240ffeb716 | |
6 | Size (prboom-plus-2.5.1.3.tar.gz) = 1465003 bytes | 6 | Size (prboom-plus-2.5.1.4.tar.gz) = 1627558 bytes |