Sun Sep 30 19:12:48 2018 UTC ()
Add love08, LOVE version 0.8.0
LOVE is a framework for making 2D games in the Lua programming
language. LOVE is totally free, and can be used in anything from
friendly open-source hobby projects, to evil, closed-source commercial
ones.
We need multiple versions as games were written for the older versions.
(maya)
diff -r0 -r1.1 pkgsrc/games/love08/DESCR
diff -r0 -r1.1 pkgsrc/games/love08/Makefile
diff -r0 -r1.1 pkgsrc/games/love08/PLIST
diff -r0 -r1.1 pkgsrc/games/love08/distinfo
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-configure
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_love.cpp
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_event_sdl_Event.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_filesystem_physfs_wrap__Filesystem.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_joystick_sdl_Joystick.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_keyboard_sdl_Keyboard.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_mouse_sdl_Mouse.cpp
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_thread_sdl_threads.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_timer_sdl_Timer.h
diff -r0 -r1.1 pkgsrc/games/love08/patches/patch-src_modules_window_sdl_Window.cpp
LOVE is a framework for making 2D games in the Lua programming
language. LOVE is totally free, and can be used in anything from
friendly open-source hobby projects, to evil, closed-source commercial
ones.
# $NetBSD: Makefile,v 1.1 2018/09/30 19:12:48 maya Exp $
DISTNAME= love-0.8.0-linux-src
PKGNAME= ${DISTNAME:S/-linux-src//:S/love/love08/}
CATEGORIES= games
MASTER_SITES= https://bitbucket.org/rude/love/downloads/
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://love2d.org/
COMMENT= Framework for making 2D games in Lua
LICENSE= zlib
WRKSRC= ${WRKDIR}/${DISTNAME:S/-linux-src//}
GNU_CONFIGURE= yes
USE_LANGUAGES= c c++
USE_TOOLS+= pkg-config
USE_LIBTOOL= yes
LUA_VERSIONS_INCOMPATIBLE= 52 53
GNU_CONFIGURE_PREFIX= ${PREFIX}/love0.8
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
BUILDLINK_API_DEPENDS.physfs+= physfs>=2.0
.include "../../devel/physfs/buildlink3.mk"
.include "../../audio/openal-soft/buildlink3.mk"
.include "../../lang/lua/buildlink3.mk"
.include "../../lang/LuaJIT2/buildlink3.mk"
.include "../../devel/devIL/buildlink3.mk"
.include "../../devel/libltdl/buildlink3.mk"
.include "../../audio/libmodplug/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../audio/mpg123/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../x11/libXpm/buildlink3.mk"
.include "../../x11/libXcursor/buildlink3.mk"
.include "../../x11/libXxf86vm/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
@comment $NetBSD: PLIST,v 1.1 2018/09/30 19:12:48 maya Exp $
love0.8/bin/love
$NetBSD: distinfo,v 1.1 2018/09/30 19:12:48 maya Exp $
SHA1 (love-0.8.0-linux-src.tar.gz) = 8c6ad95b7b0e3c6530b4778b9523f126ba9c9d90
RMD160 (love-0.8.0-linux-src.tar.gz) = 6dcb62db2fcc41d7a5b4e705f5e7bf6ea89b6835
SHA512 (love-0.8.0-linux-src.tar.gz) = 6a0e28d102b950d3dddf7101996fe0ad04dfd7d4ec5e58797b41ef3382b60e74f90c6e707f882cf43cc0c5cc98703857eefc6418e6a6fd34e88f8019143f55a4
Size (love-0.8.0-linux-src.tar.gz) = 1027356 bytes
SHA1 (patch-configure) = 2bb00cce268a4b480c9a123466a8de4e7fc46e7c
SHA1 (patch-src_love.cpp) = 56ae7fef23a961d7d17f74d40dc20a9eea1a10aa
SHA1 (patch-src_modules_event_sdl_Event.h) = b3609e5490c401b45a46c0b054c9155f7b02e3d7
SHA1 (patch-src_modules_filesystem_physfs_wrap__Filesystem.h) = fce343abceeed90fcf6920a220051ff36f2f4fbb
SHA1 (patch-src_modules_joystick_sdl_Joystick.h) = e49e7721986638f51f38891dfb5e707c67ab64cc
SHA1 (patch-src_modules_keyboard_sdl_Keyboard.h) = 229d0fdb7de9e124962e272ea3893bef65bfa724
SHA1 (patch-src_modules_mouse_sdl_Mouse.cpp) = 45bc1ec64f9f6d697c9a5075a08729a724c3f15e
SHA1 (patch-src_modules_thread_sdl_threads.h) = d1e9446f4360984053365c0b458829b2a7e44478
SHA1 (patch-src_modules_timer_sdl_Timer.h) = 0147079eff7e8e440962c5970f82fc3e4d745545
SHA1 (patch-src_modules_window_sdl_Window.cpp) = 4fe4b7a52cc676cb4439285aa2b16f5c45087daf
$NetBSD: patch-configure,v 1.1 2018/09/30 19:12:48 maya Exp $
Unportable test(1)
--- configure.orig 2012-04-06 18:17:02.000000000 +0000
+++ configure
@@ -15876,7 +15876,7 @@ if test "${with_llvm_lua+set}" = set; th
fi
-if test "$lua" == "lua"; then :
+if test "$lua" = "lua"; then :
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for library containing lua_pcall" >&5
$as_echo_n "checking for library containing lua_pcall... " >&6; }
if ${ac_cv_search_lua_pcall+:} false; then :
@@ -15941,7 +15941,7 @@ fi
fi
-if test "$lua" == "luajit"; then :
+if test "$lua" = "luajit"; then :
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for library containing lua_pcall" >&5
$as_echo_n "checking for library containing lua_pcall... " >&6; }
if ${ac_cv_search_lua_pcall+:} false; then :
@@ -16004,7 +16004,7 @@ fi
fi
-if test "$lua" == "llvm-lua"; then :
+if test "$lua" = "llvm-lua"; then :
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for library containing lua_pcall" >&5
$as_echo_n "checking for library containing lua_pcall... " >&6; }
if ${ac_cv_search_lua_pcall+:} false; then :
$NetBSD: patch-src_love.cpp,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/love.cpp.orig 2012-04-06 18:15:01.000000000 +0000
+++ src/love.cpp
@@ -37,7 +37,7 @@
#ifdef LOVE_BUILD_EXE
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
// Libraries.
#include "libraries/luasocket/luasocket.h"
$NetBSD: patch-src_modules_event_sdl_Event.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/event/sdl/Event.h.orig 2012-04-06 18:15:01.000000000 +0000
+++ src/modules/event/sdl/Event.h
@@ -27,7 +27,7 @@
#include <common/EnumMap.h>
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
namespace love
{
$NetBSD: patch-src_modules_filesystem_physfs_wrap__Filesystem.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/filesystem/physfs/wrap_Filesystem.h.orig 2012-04-06 18:15:01.000000000 +0000
+++ src/modules/filesystem/physfs/wrap_Filesystem.h
@@ -27,7 +27,7 @@
#include "wrap_FileData.h"
// SDL
-#include <SDL_loadso.h>
+#include <SDL/SDL_loadso.h>
namespace love
{
$NetBSD: patch-src_modules_joystick_sdl_Joystick.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/joystick/sdl/Joystick.h.orig 2012-04-06 18:15:02.000000000 +0000
+++ src/modules/joystick/sdl/Joystick.h
@@ -26,7 +26,7 @@
#include <common/EnumMap.h>
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
namespace love
{
$NetBSD: patch-src_modules_keyboard_sdl_Keyboard.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/keyboard/sdl/Keyboard.h.orig 2012-04-06 18:15:02.000000000 +0000
+++ src/modules/keyboard/sdl/Keyboard.h
@@ -26,7 +26,7 @@
#include <common/EnumMap.h>
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
namespace love
{
$NetBSD: patch-src_modules_mouse_sdl_Mouse.cpp,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/mouse/sdl/Mouse.cpp.orig 2012-04-06 18:15:02.000000000 +0000
+++ src/modules/mouse/sdl/Mouse.cpp
@@ -21,7 +21,7 @@
#include "Mouse.h"
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
namespace love
{
$NetBSD: patch-src_modules_thread_sdl_threads.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include paths for SDL<2
--- src/modules/thread/sdl/threads.h.orig 2012-03-05 17:47:40.000000000 +0000
+++ src/modules/thread/sdl/threads.h
@@ -21,7 +21,7 @@
#ifndef LOVE_THREAD_SDL_THREADS_H
#define LOVE_THREAD_SDL_THREADS_H
-#include "SDL.h"
+#include <SDL/SDL.h>
#include <common/config.h>
namespace love
$NetBSD: patch-src_modules_timer_sdl_Timer.h,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/timer/sdl/Timer.h.orig 2012-04-06 18:15:02.000000000 +0000
+++ src/modules/timer/sdl/Timer.h
@@ -22,7 +22,7 @@
#define LOVE_TIMER_SDL_TIMER_H
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
// LOVE
#include <timer/Timer.h>
$NetBSD: patch-src_modules_window_sdl_Window.cpp,v 1.1 2018/09/30 19:12:48 maya Exp $
Match include path for SDL<2
--- src/modules/window/sdl/Window.cpp.orig 2012-04-06 18:15:02.000000000 +0000
+++ src/modules/window/sdl/Window.cpp
@@ -22,7 +22,7 @@
#include <iostream>
// SDL
-#include <SDL.h>
+#include <SDL/SDL.h>
// OpenGL
#include <SDL/SDL_opengl.h>