Sun Jan 24 19:07:22 2021 UTC ()
Add fna version 21.01

This is FNA, an XNA4 reimplementation that focuses solely on developing a fully
accurate XNA4 runtime for the desktop.


(maya)
diff -r1.495 -r1.496 pkgsrc/games/Makefile
diff -r0 -r1.1 pkgsrc/games/fna/DESCR
diff -r0 -r1.1 pkgsrc/games/fna/Makefile
diff -r0 -r1.1 pkgsrc/games/fna/PLIST
diff -r0 -r1.1 pkgsrc/games/fna/buildlink3.mk
diff -r0 -r1.1 pkgsrc/games/fna/distinfo
diff -r0 -r1.1 pkgsrc/games/fna/files/FNA.dll.config

cvs diff -r1.495 -r1.496 pkgsrc/games/Makefile (expand / switch to unified diff)

--- pkgsrc/games/Makefile 2021/01/14 13:23:25 1.495
+++ pkgsrc/games/Makefile 2021/01/24 19:07:21 1.496
@@ -1,14 +1,14 @@ @@ -1,14 +1,14 @@
1# $NetBSD: Makefile,v 1.495 2021/01/14 13:23:25 nia Exp $ 1# $NetBSD: Makefile,v 1.496 2021/01/24 19:07:21 maya Exp $
2# 2#
3 3
4COMMENT= Games 4COMMENT= Games
5 5
6SUBDIR+= 0verkill 6SUBDIR+= 0verkill
7SUBDIR+= 2048-cli 7SUBDIR+= 2048-cli
8SUBDIR+= 4stAttack 8SUBDIR+= 4stAttack
9SUBDIR+= 7kaa 9SUBDIR+= 7kaa
10SUBDIR+= 7kaa-music 10SUBDIR+= 7kaa-music
11SUBDIR+= AitDoB 11SUBDIR+= AitDoB
12SUBDIR+= InterLOGIC 12SUBDIR+= InterLOGIC
13SUBDIR+= KoboDeluxe 13SUBDIR+= KoboDeluxe
14SUBDIR+= LostPixels 14SUBDIR+= LostPixels
@@ -120,26 +120,27 @@ SUBDIR+= exult @@ -120,26 +120,27 @@ SUBDIR+= exult
120SUBDIR+= exult-audio 120SUBDIR+= exult-audio
121SUBDIR+= falcons-eye 121SUBDIR+= falcons-eye
122SUBDIR+= fallingtime 122SUBDIR+= fallingtime
123SUBDIR+= fillets-ng 123SUBDIR+= fillets-ng
124SUBDIR+= fillets-ng-data 124SUBDIR+= fillets-ng-data
125SUBDIR+= finalbattle 125SUBDIR+= finalbattle
126SUBDIR+= fire 126SUBDIR+= fire
127SUBDIR+= fkiss 127SUBDIR+= fkiss
128SUBDIR+= flare-engine 128SUBDIR+= flare-engine
129SUBDIR+= flare-game 129SUBDIR+= flare-game
130SUBDIR+= flightgear 130SUBDIR+= flightgear
131SUBDIR+= flightgear-data 131SUBDIR+= flightgear-data
132SUBDIR+= fltk-sudoku 132SUBDIR+= fltk-sudoku
 133SUBDIR+= fna
133SUBDIR+= foobillardplus 134SUBDIR+= foobillardplus
134SUBDIR+= fortune 135SUBDIR+= fortune
135SUBDIR+= fortune-strfile 136SUBDIR+= fortune-strfile
136SUBDIR+= fortunes-calvin 137SUBDIR+= fortunes-calvin
137SUBDIR+= fortunes-de 138SUBDIR+= fortunes-de
138SUBDIR+= fortunes-futurama 139SUBDIR+= fortunes-futurama
139SUBDIR+= fortunes-h2g2 140SUBDIR+= fortunes-h2g2
140SUBDIR+= fortunes-it 141SUBDIR+= fortunes-it
141SUBDIR+= freecell-solver 142SUBDIR+= freecell-solver
142SUBDIR+= freeciv-client 143SUBDIR+= freeciv-client
143SUBDIR+= freeciv-manual 144SUBDIR+= freeciv-manual
144SUBDIR+= freeciv-server 145SUBDIR+= freeciv-server
145SUBDIR+= freeciv-share 146SUBDIR+= freeciv-share

File Added: pkgsrc/games/fna/DESCR
This is FNA, an XNA4 reimplementation that focuses solely on developing a fully
accurate XNA4 runtime for the desktop.

File Added: pkgsrc/games/fna/Makefile
# $NetBSD: Makefile,v 1.1 2021/01/24 19:07:21 maya Exp $

GITHUB_PROJECT=	FNA
GITHUB_TAG=	21.01
DISTNAME=	21.01
PKGNAME=	${GITHUB_PROJECT:tl}-${DISTNAME}
CATEGORIES=	games
MASTER_SITES=	${MASTER_SITE_GITHUB:=FNA-XNA/}
DIST_SUBDIR=	${GITHUB_PROJECT}

MAINTAINER=	pkgsrc-users@NetBSD.org
HOMEPAGE=	https://fna-xna.github.io/
COMMENT=	Reimplementation of Microsoft XNA Game Studio 4.0 Refresh Libraries
LICENSE=	ms-pl AND gnu-lgpl-v2.1 AND mit


SDL2_CS=	1e01bc8eebb501bf6df24ec98784c32843308e0a.tar.gz
FAUDIO=		0f3f1e6df74da481d466dd97aa4345ea9fe56ca4.tar.gz
THEORAFILE=	0c5504658a3108919e53b625287786a87529de42.tar.gz
NETSTUB=	ebff244074bb3c28aeeb8cf7b383b5a029d7e28d.tar.gz
DISTFILES+=	${DEFAULT_DISTFILES} ${THEORAFILE} ${FAUDIO} ${SDL2_CS} ${NETSTUB}

SITES.${SDL2_CS}+=	${MASTER_SITE_GITHUB:=flibitijibibo/}SDL2-CS/archive/
SITES.${FAUDIO}+=	${MASTER_SITE_GITHUB:=FNA-XNA/}Faudio/archive/
SITES.${THEORAFILE}+=	${MASTER_SITE_GITHUB:=FNA-XNA/}Theorafile/archive/
SITES.${NETSTUB}+=	${MASTER_SITE_GITHUB:=FNA-XNA/}FNA.NetStub/archive/

WRKSRC=		${WRKDIR}/FNA-21.01
USE_LANGUAGES=	# none

post-extract:
	${LN} -sf ${WRKDIR}/FNA.NetStub-${NETSTUB:S/${EXTRACT_SUFX}//} ${WRKDIR}/FNA.NetStub
	${LN} -sf ${WRKDIR}/${GITHUB_PROJECT}-${DISTNAME} ${WRKDIR}/FNA
	${RM} -r ${WRKSRC}/lib/FAudio ${WRKSRC}/lib/Theorafile ${WRKSRC}/lib/SDL2-CS
	${LN} -sf ${WRKDIR}/FAudio-${FAUDIO:S/${EXTRACT_SUFX}//} ${WRKSRC}/lib/FAudio
	${LN} -sf ${WRKDIR}/Theorafile-${THEORAFILE:S/${EXTRACT_SUFX}//} ${WRKSRC}/lib/Theorafile
	${LN} -sf ${WRKDIR}/SDL2-CS-${SDL2_CS:S/${EXTRACT_SUFX}//} ${WRKSRC}/lib/SDL2-CS


# need to rm bin,obj before FNA.sln to build with FNA.Settings.props
do-build:
	xbuild /p:Configuration=Release ${WRKSRC}/abi/Microsoft.Xna.Framework.sln
	${RM} -rf ${WRKSRC}/bin ${WRKSRC}/obj
	xbuild /p:Configuration=Release ${WRKSRC}/FNA.sln

INSTALLATION_DIRS=	share/FNA
do-install:
	mkdir -p ${DESTDIR}${PREFIX}/share/FNA
	${INSTALL_DATA} ${WRKSRC}/bin/Release/FNA.dll ${DESTDIR}${PREFIX}/share/FNA/
	${INSTALL_DATA} \
		${WRKSRC}/abi/bin/Release/FNA.NetStub.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Game.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.GamerServices.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Graphics.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Input.Touch.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Net.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Storage.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Video.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.Xact.dll \
		${WRKSRC}/abi/bin/Release/Microsoft.Xna.Framework.dll \
		${DESTDIR}${PREFIX}/share/FNA/
	${INSTALL_DATA} ${FILESDIR}/FNA.dll.config ${DESTDIR}${PREFIX}/share/FNA/

.include "../../graphics/mojoshader/buildlink3.mk"
.include "../../graphics/fna3d/buildlink3.mk"
.include "../../graphics/SDL2_image/buildlink3.mk"
.include "../../audio/faudio/buildlink3.mk"
.include "../../lang/mono6/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"

File Added: pkgsrc/games/fna/PLIST
@comment $NetBSD: PLIST,v 1.1 2021/01/24 19:07:21 maya Exp $
share/FNA/FNA.NetStub.dll
share/FNA/FNA.dll
share/FNA/FNA.dll.config
share/FNA/Microsoft.Xna.Framework.Game.dll
share/FNA/Microsoft.Xna.Framework.GamerServices.dll
share/FNA/Microsoft.Xna.Framework.Graphics.dll
share/FNA/Microsoft.Xna.Framework.Input.Touch.dll
share/FNA/Microsoft.Xna.Framework.Net.dll
share/FNA/Microsoft.Xna.Framework.Storage.dll
share/FNA/Microsoft.Xna.Framework.Video.dll
share/FNA/Microsoft.Xna.Framework.Xact.dll
share/FNA/Microsoft.Xna.Framework.dll

File Added: pkgsrc/games/fna/buildlink3.mk
# $NetBSD: buildlink3.mk,v 1.1 2021/01/24 19:07:21 maya Exp $
BUILDLINK_TREE+=	fna

.if !defined(FNA_BUILDLINK3_MK)
FNA_BUILDLINK3_MK:=

BUILDLINK_API_DEPENDS.fna+=	fna>=21.01
BUILDLINK_PKGSRCDIR.fna?=	../../games/fna

.include "../../graphics/mojoshader/buildlink3.mk"
.include "../../graphics/fna3d/buildlink3.mk"
.include "../../lang/mono6/buildlink3.mk"
.endif	# FNA_BUILDLINK3_MK

BUILDLINK_TREE+=	-fna

File Added: pkgsrc/games/fna/distinfo
$NetBSD: distinfo,v 1.1 2021/01/24 19:07:21 maya Exp $

SHA1 (FNA/0c5504658a3108919e53b625287786a87529de42.tar.gz) = 018544c63b4e37a7691872d9c23eaf4efee5a9cb
RMD160 (FNA/0c5504658a3108919e53b625287786a87529de42.tar.gz) = 427b85a2d5b7cc7af2dfd5cd2153e259bb0a16d8
SHA512 (FNA/0c5504658a3108919e53b625287786a87529de42.tar.gz) = 81f111268f3b7150de065fe5b7f67ec09989cf25e282a2cc2bb53f5e1b9530c5e0fb9efb3afac3517130f4649d4aa6bb002f0fe6ca71b95365640f6b008c841b
Size (FNA/0c5504658a3108919e53b625287786a87529de42.tar.gz) = 456040 bytes
SHA1 (FNA/0f3f1e6df74da481d466dd97aa4345ea9fe56ca4.tar.gz) = 5e0a8631f2f53545ecfe229bfd82a5684e8543d5
RMD160 (FNA/0f3f1e6df74da481d466dd97aa4345ea9fe56ca4.tar.gz) = 8e7bdb295c6b229a1557036594e44a592f879e24
SHA512 (FNA/0f3f1e6df74da481d466dd97aa4345ea9fe56ca4.tar.gz) = 71000525ec727a460e8730b7e709ed3251492dc3352437c5585321ae76f0ca806e352102bc063826df3a941691c994856fec1600e8d65aa3f1b8fcd611962ec1
Size (FNA/0f3f1e6df74da481d466dd97aa4345ea9fe56ca4.tar.gz) = 1135054 bytes
SHA1 (FNA/1e01bc8eebb501bf6df24ec98784c32843308e0a.tar.gz) = c165aace3516c3f1375a2b24372c3e8a1d37f789
RMD160 (FNA/1e01bc8eebb501bf6df24ec98784c32843308e0a.tar.gz) = 2565ea31cb3d27d175686a1cf50e30ed4aaf3c29
SHA512 (FNA/1e01bc8eebb501bf6df24ec98784c32843308e0a.tar.gz) = 07c36900d78541361d25117f3c5486e05dc39e437bf8ba398e5e454d1fd0ae7f388f2afe61014e3688e332485e95974630b665a87ef4f0889c14c75d827e6953
Size (FNA/1e01bc8eebb501bf6df24ec98784c32843308e0a.tar.gz) = 44761 bytes
SHA1 (FNA/21.01.tar.gz) = 77fdfe35a87d4e39a5e761bfb3ffb27a46b3b55b
RMD160 (FNA/21.01.tar.gz) = 6f7cdfb6140cf4734ed514b4214104dc426ab65a
SHA512 (FNA/21.01.tar.gz) = 229c0ae560f37d31234c596f573f752cbb27871ff0fe6d4b0c6c1df4ad1bd089e89ebc05ff927c4bfe08d1a1d3ee1b3aa664ba54c450c916f05dc05c60e4b687
Size (FNA/21.01.tar.gz) = 294578 bytes
SHA1 (FNA/ebff244074bb3c28aeeb8cf7b383b5a029d7e28d.tar.gz) = 44514d0dc83d5c76793f7a985e62de473b5924e6
RMD160 (FNA/ebff244074bb3c28aeeb8cf7b383b5a029d7e28d.tar.gz) = a0898aab9e19ef449f7bf6d0989cc0b9514ff8b4
SHA512 (FNA/ebff244074bb3c28aeeb8cf7b383b5a029d7e28d.tar.gz) = d6170e266fb6b2c0fe7631cf6c26ba0159749247ab7742c69273e07df8d0efacbbe9b9695da4ad0aa4a46c32bed49c7e47be1e49485dfcb0e4a36f5010502a64
Size (FNA/ebff244074bb3c28aeeb8cf7b383b5a029d7e28d.tar.gz) = 19825 bytes

File Added: pkgsrc/games/fna/files/FNA.dll.config
<!-- mono config file for fnaify -->
<!-- fnaify version 3.0 -->
<configuration>
	<dllmap dll="FAudio" target="libFAudio.so"/>
	<dllmap dll="FNA3D" target="libFNA3D.so"/>
	<dllmap dll="MojoShader.dll" target="libmojoshader.so"/>
	<dllmap dll="SDL2.dll" target="libSDL2.so"/>
	<dllmap dll="SDL2_image.dll" target="libSDL2_image.so"/>
	<dllmap dll="SDL2_mixer.dll" target="libSDL2_mixer.so"/>
	<dllmap dll="SDL2_ttf.dll" target="libSDL2_ttf.so"/>
	<dllmap dll="freetype6" target="libfreetype.so" />
	<dllmap dll="freetype6.dll" target="libfreetype.so" />
	<dllmap dll="libtheorafile.dll" target="libtheorafile.so"/>
	<dllmap dll="libtheoraplay.dll" target="libtheoraplay.so"/>
	<dllmap dll="libvorbisfile.dll" target="libvorbisfile.so"/>
	<dllmap dll="libvorbisfile-3.dll" target="libvorbisfile.so"/>
	<dllmap dll="openal32.dll" target="libopenal.so"/>
	<dllmap dll="soft_oal.dll" target="libopenal.so"/>
	<dllmap dll="System.Native" target="libmono-native.so"/>
	<dllmap dll="System.Net.Security.Native" target="libmono-native.so"/>
	<dllmap dll="i:msvcrt" target="libc.so" os="!windows"/>
	<dllmap dll="i:msvcrt.dll" target="libc.so" os="!windows"/>
	<dllmap dll="msvcr100.dll" target="libc.so"/>

	<dllmap dll="i:CommunityExpressSW" target="libcestub.so"/>
	<dllmap dll="i:CommunityExpressSW.dll" target="libcestub.so"/>

	<dllmap dll="user32.dll">
		<dllentry dll="libc.so" name="GetWindowThreadProcessId" target="getthrid"/>
		<dllentry dll="libstubborn.so" name="SetWindowsHookEx" target="int_0"/>
		<dllentry dll="libstubborn.so" name="GetClipCursor" target="int_0"/>
		<dllentry dll="libstubborn.so" name="DestroyIcon" target="int_0"/>
	</dllmap>

	<dllmap dll="ntdll.dll">
		<dllentry dll="libstubborn.so" name="NtQueryInformationProcess" target="int_0"/>
	</dllmap>

	<dllmap dll="ArkSteamWrapper.dll">
		<dllentry dll="libstubborn.so" name="ArkSteamInit" target="int_0"/>
		<dllentry dll="libstubborn.so" name="ArkGetPlayerId" target="int_0"/>
	</dllmap>

	<dllmap dll="CSteamworks">
		<dllentry dll="libstubborn.so" name="InitSafe" target="int_0"/>
		<dllentry dll="libstubborn.so" name="RestartAppIfNecessary" target="int_0"/>
	</dllmap>

	<dllmap dll="discord-rpc">
		<dllentry dll="libstubborn.so" name="Initialize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="Discord_Initialize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="Discord_UpdatePresence" target="int_0"/>
		<dllentry dll="libstubborn.so" name="Discord_RunCallbacks" target="int_0"/>
	</dllmap>

	<dllmap dll="BrutallyUnfairDll.dll">
		<dllentry dll="libstubborn.so" name="loadSteamDll" target="int_0"/>
		<dllentry dll="libstubborn.so" name="initSteamAPI" target="int_0"/>
		<dllentry dll="libstubborn.so" name="GetModuleHandle" target="int_0"/>
	</dllmap>

	<dllmap dll="SteamworksNative">
		<dllentry dll="libstubborn.so" name="GetStat" target="int_0"/>
		<dllentry dll="libstubborn.so" name="Initialize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="RunCallbacks" target="ptr_null"/>
		<dllentry dll="libstubborn.so" name="Services_RegisterManagedCallbacks" target="int_0"/>
	</dllmap>

	<dllmap dll="steamwrapper.dll">
		<dllentry dll="libstubborn.so" name="API_RunCallbacks" target="int_0"/>
		<dllentry dll="libstubborn.so" name="API_Init" target="int_0"/>
		<dllentry dll="libstubborn.so" name="API_Shutdown" target="int_0"/>
		<dllentry dll="libstubborn.so" name="Stats_getStat" target="int_0"/>
		<dllentry dll="libstubborn.so" name="RestartViaSteamIfNecessary" target="int_0"/>
	</dllmap>

	<dllmap dll="fmod_event.dll">
		<dllentry dll="libstubborn.so" name="FMOD_EventSystem_Create" target="int_0"/>
	</dllmap>

	<dllmap dll="kernel32">
		<dllentry dll="ld.so" name="LoadLibrary" target="dlopen"/>
	</dllmap>

	<dllmap dll="SteamWrapper.dll">
		<dllentry dll="libstubborn.so" name="SteamWrapper_GetCurrentGameLanguage" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_Init" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_GetUserDataFolder" target="string_empty"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_RunCallbacks"	 target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_LbUploadScore" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_Shutdown" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamWrapper_SetAchievement" target="int_0"/>
	</dllmap>

	<dllmap dll="steam_api">
		<dllentry dll="libstubborn.so" name="SteamAPI_Init" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_RegisterCallback" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_GetHSteamUser" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_GetHSteamPipe" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamInternal_CreateInterface" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamUser" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamFriends" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamUtils" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamMatchmaking" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamMatchmakingServers" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamUserStats" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamApps" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamNetworking" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamRemoteStorage" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamScreenshots" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamGameSearch" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamHTTP" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamController" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamUGC" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamAppList" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamMusic" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamMusicRemote" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamHTMLSurface" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamInventory" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamVideo" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamParentalSettings" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamInput" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamClient_GetISteamParties" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamUser_GetSteamID" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamFriends_GetFriendPersonaName" target="string_empty"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamUserStats_RequestCurrentStats" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamApps_GetCurrentBetaName" target="string_empty"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamApps_BIsDlcInstalled" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamApps_GetLaunchCommandLine" target="string_empty"/>
		<dllentry dll="libstubborn.so" name="SteamUserStats" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamRemoteStorage" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamRemoteStorage_FileExists" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_RunCallbacks" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamRemoteStorage_FileWrite" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_Shutdown" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamUserStats_GetAchievement" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamUserStats_SetAchievement" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamUserStats_StoreStats" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_ISteamInput_Init" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamAPI_RestartAppIfNecessary" target="int_0"/>
	</dllmap>

	<dllmap dll="steam_api64">
		<dllentry dll="libstubborn.so" name="SteamAPI_Init" target="int_0"/>
	</dllmap>

	<dllmap dll="fmodstudio">
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Create" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Initialize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_SetListenerAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Update" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_LoadBankFile" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetVCA" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_VCA_SetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_VCA_GetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetEvent" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_LoadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_CreateInstance" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_Is3D" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Start" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetBus" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_SetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_GetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetDescription" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_GetPath" target="int_celeste_event"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bank_LoadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetListenerAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Set3DAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Release" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Stop" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Get3DAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Release" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetParameterValue" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_IsOneshot" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_TriggerCue" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_StopAllEvents" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetPlaybackState" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetLowLevelSystem" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_GetInstanceCount" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_UnloadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_FlushCommands" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_GetChannelGroup" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetCallback" target="int_0"/>
	</dllmap>

	<dllmap dll="fmodstudio.dll">
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Create"	 target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Initialize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_SetListenerAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Update" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_LoadBankFile" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetVCA" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_VCA_SetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_VCA_GetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetEvent" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_LoadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_CreateInstance" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_Is3D" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Start" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetBus" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_SetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_GetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetDescription" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_GetPath" target="int_celeste_event"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bank_LoadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetListenerAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Set3DAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Release" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Stop" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_Get3DAttributes" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_Release" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetParameterValue" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_IsOneshot" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_TriggerCue" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_StopAllEvents" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetPaused" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_GetPlaybackState" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_GetLowLevelSystem" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_GetInstanceCount" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventDescription_UnloadSampleData" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_LockChannelGroup" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_System_FlushCommands" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_Bus_GetChannelGroup" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_Studio_EventInstance_SetCallback" target="int_0"/>
	</dllmap>

	<dllmap dll="fmodex">
		<dllentry dll="libstubborn.so" name="FMOD_System_Create" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_GetVersion" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_Init" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_SetReverbProperties" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_Update" target="int_0"/>
	</dllmap>

	<dllmap dll="uP2P.dll">
		<dllentry dll="libstubborn.so" name="libuP2P_liaison_init" target="int_1"/>
		<dllentry dll="libstubborn.so" name="libuP2P_hook" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_part_read" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_part" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_sync_zero" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_persona_rich" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_liaison_poll" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_fake" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_take" target="int_0"/>
		<dllentry dll="libstubborn.so" name="libuP2P_liaison_exit" target="int_0"/>
	</dllmap>

	<dllmap dll="fmod">
		<dllentry dll="libstubborn.so" name="FMOD_System_GetVersion" target="int_fmf_getversion"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_SetDSPBufferSize" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_SetAdvancedSettings" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_System_SetSoftwareChannels" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_ChannelGroup_SetVolume" target="int_0"/>
		<dllentry dll="libstubborn.so" name="FMOD_ChannelGroup_SetPitch" target="int_0"/>
	</dllmap>

	<!-- PhotonBridge: Unrailed! -->
	<dllmap dll="PhotonBridge">
		<dllentry dll="libstubborn.so" name="init" target="int_1"/>
		<dllentry dll="libstubborn.so" name="Init" target="int_1"/>
	</dllmap>

	<dllmap dll="SteamLink.dll">
		<dllentry dll="libstubborn.so" name="SteamLink_Init" target="int_1"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetMessageCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetDataReceivedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetPersonaStateChangeCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_Shutdown" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetLobbyChatUpdateCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetLobbyDataUpdatedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetLobbyCreatedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetLobbyEnteredCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetLobbyGameCreatedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetBeginAuthResponseCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetP2PSessionRequestCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetP2PSessionConnectFailCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetAvatarImageLoadedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetSteamServersConnectedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetSteamServersDisconnectedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetSteamServerConnectFailureCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetServerListRefreshCompleteCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetIPCFailureCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetSteamShutdownCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetUserStatsReceivedCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetUserStatsStoredCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetAchievementStoredCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetPolicyResponseCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetGSClientApproveCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetGSClientDenyCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_SetGSClientKickCallbackPtr" target="int_0"/>
		<dllentry dll="libstubborn.so" name="SteamLink_GetAchievementUnlockStatus" target="int_0"/>
	</dllmap>
</configuration>