Mon Jan 3 07:40:27 2022 UTC ()
scummvm: updated to 2.5.1

2.5.1 (2022-01-02)

 General:
   - Ported ResidualVM GUI theme to remastered version.
   - Fixed edge case for Punycode.
   - Fixed checking for savegame overwrite in autosave slot.
   - Fixed moving savegame to new slot for most engines.
   - Scalers are now supported with the OpenGL graphics mode.

 AGOS:
   - Fixed old Waxworks AdLib music regression.

 AGS:
   - Detection list updates.

 Grim:
   - Fixed default "Talk Speed" option value.
   - Fixed black screen while entering save game name.
   - OpenGL without shaders is preferred as default for Grim Fandango.

 Kyra:
   - Fixed graphical glitch in Legend of Kyrandia 3.

 SAGA:
   - Fixed digitized music not looping in Inherit the Earth.

 SCUMM:
   - Improved support for the high-resolution text in the 16-color Macintosh
     versions of Loom and Indiana Jones and the Last Crusade.
   - Improved OPL3 sound emulation for Sam&Max.
   - Fixed music not looping in The Dig.
   - Fixed crash when loading savegames from Humongous Entertainment games.

 Sherlock:
   - Fixed crash using matches on lab table.
   - Fixed character animation in Rose Tattoo.
   - Fixed glitch opening map in Rose Tattoo.
   - Fixed bell pull and fog horn sounds in Serrated Scalpel.
   - Fixed inventory not updating in Serrated Scalpel after examining watch.
   - Fixed fog overlay at Cleopatra's Needle in Rose Tattoo.
   - Fixed graphic issues in Serrated Scalpel looking at items whilst inventory is open.
   - Made Serrated Scalpel darts closer in speed to the original.
   - Fixed crash when moving cursor past end of string in Rose Tattoo save dialog.
   - Process pending key presses in the order they were made, not the most
     recent first.
   - Fixed crash when using Delete key in Rose Tattoo save dialog.
   - Fixed rare conversation bug in Serrated Scalpel that would happen when Lord
     Brumwell started talking to you while the inventory window was open.
   - Resume animations in Serrated Scalpel after conversations. This fixes the
     bug where Jock Mahoney or Nobby Charleton would get stuck indefinitely,
     refusing to talk to you.
   - Fixed various user interface glitches in both games.

 Stark:
   - Added OpenGL renderer (without shaders).
   - Added TinyGL renderer.
   - Fixed autosave handling.

 TwinE:
   - Numerous bugfixes and stability improvements.

 Xeen:
   - Fixed crash on startup loading constants from xeen.ccs.
   - Fixed spell selection aborting when characters were switched.
   - Fixed some bad memory accesses.
   - Various sound fixes.
   - Fixed the monster item drop probabilities.


(adam)
diff -r1.97 -r1.98 pkgsrc/games/scummvm/Makefile
diff -r1.55 -r1.56 pkgsrc/games/scummvm/distinfo

cvs diff -r1.97 -r1.98 pkgsrc/games/scummvm/Makefile (expand / switch to unified diff)

--- pkgsrc/games/scummvm/Makefile 2021/12/08 16:04:40 1.97
+++ pkgsrc/games/scummvm/Makefile 2022/01/03 07:40:26 1.98
@@ -1,38 +1,39 @@ @@ -1,38 +1,39 @@
1# $NetBSD: Makefile,v 1.97 2021/12/08 16:04:40 adam Exp $ 1# $NetBSD: Makefile,v 1.98 2022/01/03 07:40:26 adam Exp $
2 2
3DISTNAME= scummvm-2.5.0 3DISTNAME= scummvm-2.5.1
4PKGREVISION= 1 
5CATEGORIES= games 4CATEGORIES= games
6MASTER_SITES= https://www.scummvm.org/frs/scummvm/${PKGVERSION_NOREV}/ 5MASTER_SITES= https://www.scummvm.org/frs/scummvm/${PKGVERSION_NOREV}/
7EXTRACT_SUFX= .tar.xz 6EXTRACT_SUFX= .tar.xz
8 7
9MAINTAINER= adam@NetBSD.org 8MAINTAINER= adam@NetBSD.org
10HOMEPAGE= https://www.scummvm.org/ 9HOMEPAGE= https://www.scummvm.org/
11COMMENT= LucasArts Script Creation Utility for Maniac Mansion 10COMMENT= LucasArts Script Creation Utility for Maniac Mansion
12LICENSE= gnu-gpl-v2 11LICENSE= gnu-gpl-v2
13 12
14USE_LANGUAGES= c c++ 13USE_LANGUAGES= c c++
15USE_TOOLS+= gmake 14USE_TOOLS+= gmake
16HAS_CONFIGURE= yes 15HAS_CONFIGURE= yes
17CONFIGURE_ARGS+= --disable-debug 16CONFIGURE_ARGS+= --disable-debug
18CONFIGURE_ARGS+= --disable-optimizations 17CONFIGURE_ARGS+= --disable-optimizations
19CONFIGURE_ARGS+= --enable-release 18CONFIGURE_ARGS+= --enable-release
20CONFIGURE_ARGS+= --mandir=${PREFIX}/${PKGMANDIR} 19CONFIGURE_ARGS+= --mandir=${PREFIX}/${PKGMANDIR}
21CONFIGURE_ARGS+= --prefix=${PREFIX} 20CONFIGURE_ARGS+= --prefix=${PREFIX}
22 21
23UNLIMIT_RESOURCES= datasize 22UNLIMIT_RESOURCES= datasize
24EXTRACT_USING= bsdtar 23EXTRACT_USING= bsdtar
25 24
 25CHECK_PORTABILITY_SKIP+= dists/opendingux/scummvm.sh
 26
26BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.1 27BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.1
27.include "../../devel/SDL2/buildlink3.mk" 28.include "../../devel/SDL2/buildlink3.mk"
28.include "../../audio/faad2/buildlink3.mk" 29.include "../../audio/faad2/buildlink3.mk"
29.include "../../audio/flac/buildlink3.mk" 30.include "../../audio/flac/buildlink3.mk"
30.include "../../audio/fluidsynth/buildlink3.mk" 31.include "../../audio/fluidsynth/buildlink3.mk"
31.include "../../audio/libmad/buildlink3.mk" 32.include "../../audio/libmad/buildlink3.mk"
32.include "../../audio/libvorbis/buildlink3.mk" 33.include "../../audio/libvorbis/buildlink3.mk"
33.include "../../converters/fribidi/buildlink3.mk" 34.include "../../converters/fribidi/buildlink3.mk"
34.include "../../devel/zlib/buildlink3.mk" 35.include "../../devel/zlib/buildlink3.mk"
35.include "../../graphics/giflib/buildlink3.mk" 36.include "../../graphics/giflib/buildlink3.mk"
36.include "../../graphics/glew/buildlink3.mk" 37.include "../../graphics/glew/buildlink3.mk"
37.include "../../graphics/freetype2/buildlink3.mk" 38.include "../../graphics/freetype2/buildlink3.mk"
38.include "../../graphics/hicolor-icon-theme/buildlink3.mk" 39.include "../../graphics/hicolor-icon-theme/buildlink3.mk"

cvs diff -r1.55 -r1.56 pkgsrc/games/scummvm/distinfo (expand / switch to unified diff)

--- pkgsrc/games/scummvm/distinfo 2021/10/26 10:44:24 1.55
+++ pkgsrc/games/scummvm/distinfo 2022/01/03 07:40:26 1.56
@@ -1,6 +1,6 @@ @@ -1,6 +1,6 @@
1$NetBSD: distinfo,v 1.55 2021/10/26 10:44:24 nia Exp $ 1$NetBSD: distinfo,v 1.56 2022/01/03 07:40:26 adam Exp $
2 2
3BLAKE2s (scummvm-2.5.0.tar.xz) = cc693f338325905d9c1519f9e34744772436b51bd871587e311398d6b7a384ab 3BLAKE2s (scummvm-2.5.1.tar.xz) = 8821fba0d87d1d42cbf26481979b7142a22b1ffd8281a1b8c5796d53d7e7b54a
4SHA512 (scummvm-2.5.0.tar.xz) = 7ea702cf0f993994209fd692e82ab65f9686fb60d65f36624a31bd642067fe7dd35e556666281c68d1592d7dd07333f085c124038f7a45acefae8f30bceff534 4SHA512 (scummvm-2.5.1.tar.xz) = 5e5aaf247e26434dd1594547a3066dce6f52e12370532b8bff09ae22149d697f6d3ab0a94b5c1cf578b2b8cba32d1cd6e5dc30fe0cd6266c8f2b23cba13d7d03
5Size (scummvm-2.5.0.tar.xz) = 130095472 bytes 5Size (scummvm-2.5.1.tar.xz) = 132828412 bytes
6SHA1 (patch-Makefile) = 20566aad703a3ed4e2b65acdb921d0df3dc7f891 6SHA1 (patch-Makefile) = 20566aad703a3ed4e2b65acdb921d0df3dc7f891