| @@ -1,32 +1,29 @@ | | | @@ -1,32 +1,29 @@ |
1 | # $NetBSD: Makefile,v 1.4 2022/03/28 10:44:24 tnn Exp $ | | 1 | # $NetBSD: Makefile,v 1.5 2022/04/23 22:43:19 tnn Exp $ |
2 | | | 2 | |
3 | DISTNAME= f9036699b53a | | 3 | DISTNAME= mojoshader-0.0.20220415 |
4 | PKGNAME= mojoshader-0.0.20210110 | | | |
5 | PKGREVISION= 3 | | | |
6 | CATEGORIES= graphics | | 4 | CATEGORIES= graphics |
7 | MASTER_SITES= https://hg.icculus.org/icculus/mojoshader/archive/ | | 5 | MASTER_SITES= ${MASTER_SITE_GITHUB:=icculus/} |
| | | 6 | GITHUB_TAG= 335f92c67a719bff03b51dc83d34431ca823228a |
8 | | | 7 | |
9 | MAINTAINER= pkgsrc-users@NetBSD.org | | 8 | MAINTAINER= pkgsrc-users@NetBSD.org |
10 | HOMEPAGE= https://www.icculus.org/mojoshader/ | | 9 | HOMEPAGE= https://www.icculus.org/mojoshader/ |
11 | COMMENT= Library to move calls to Direct3D shaders to OpenGL | | 10 | COMMENT= Library to move calls to Direct3D shaders to OpenGL |
12 | LICENSE= zlib | | 11 | LICENSE= zlib |
13 | | | 12 | |
14 | USE_LANGUAGES+= c c++ | | 13 | USE_LANGUAGES+= c c++ |
15 | | | 14 | |
16 | WRKSRC= ${WRKDIR}/mojoshader-f9036699b53a | | | |
17 | USE_CMAKE= yes | | 15 | USE_CMAKE= yes |
18 | | | 16 | |
19 | | | | |
20 | # FLIP_VIEWPORT is needed by some FNA games (FEZ if I recall correctly) | | 17 | # FLIP_VIEWPORT is needed by some FNA games (FEZ if I recall correctly) |
21 | CMAKE_ARGS= -DBUILD_SHARED_LIBS=ON \ | | 18 | CMAKE_ARGS= -DBUILD_SHARED_LIBS=ON \ |
22 | -DFLIP_VIEWPORT=1 \ | | 19 | -DFLIP_VIEWPORT=1 \ |
23 | -DPROFILE_METAL=OFF | | 20 | -DPROFILE_METAL=OFF |
24 | | | 21 | |
25 | INSTALLATION_DIRS= lib include | | 22 | INSTALLATION_DIRS= lib include |
26 | | | 23 | |
27 | # No upstream install target | | 24 | # No upstream install target |
28 | do-install: | | 25 | do-install: |
29 | ${INSTALL_DATA} ${WRKSRC}/mojoshader*.h ${DESTDIR}${PREFIX}/include | | 26 | ${INSTALL_DATA} ${WRKSRC}/mojoshader*.h ${DESTDIR}${PREFIX}/include |
30 | ${INSTALL_DATA} ${WRKSRC}/libmojoshader.so ${DESTDIR}${PREFIX}/lib | | 27 | ${INSTALL_DATA} ${WRKSRC}/libmojoshader.so ${DESTDIR}${PREFIX}/lib |
31 | | | 28 | |
32 | .include "../../graphics/vulkan-headers/buildlink3.mk" | | 29 | .include "../../graphics/vulkan-headers/buildlink3.mk" |